hi.
cannot find sane way start programming.
, how learn make simple, gameboy era (2d, 2-bit depth) game in c(99) understanding of how it's done?
have read opengl es 1/2 , sdl seem ones can choose from
(although there game 'alex4' in repo uses allegro , looks bit alike want achieve)
, gl being 1 not hide under hood compared other one, value.
how 'ancient games' made? there no such thing opengl , on..
instead of c accept assembly portability extinct.
platform have no big expectations, if ran on debian not end of world more platforms ran on better be?
if had 1 codebase arm/x86 linux, android, windows, mac interested in (no java though, please).
don't want run under x11 wayland approaches , prefer use bare command line in tty worry not being hw accelerated..(not performance reasons want learn how use gpu , tty not hw accel.?)
nice if compatibility debian not broken after os upgrades.
see musl libc seems nicer glibc (and has worse performance
)
after lots of kind of questions have, don't know how put plan action, have trouble finding broad documentation (probably tutorial books of interest in current state) , learning doing actual development part.
hope you'll able decode mean. apologies messy write up.
cannot find sane way start programming.
, how learn make simple, gameboy era (2d, 2-bit depth) game in c(99) understanding of how it's done?
have read opengl es 1/2 , sdl seem ones can choose from
(although there game 'alex4' in repo uses allegro , looks bit alike want achieve)
, gl being 1 not hide under hood compared other one, value.
how 'ancient games' made? there no such thing opengl , on..
instead of c accept assembly portability extinct.
platform have no big expectations, if ran on debian not end of world more platforms ran on better be?
if had 1 codebase arm/x86 linux, android, windows, mac interested in (no java though, please).
don't want run under x11 wayland approaches , prefer use bare command line in tty worry not being hw accelerated..(not performance reasons want learn how use gpu , tty not hw accel.?)
nice if compatibility debian not broken after os upgrades.
see musl libc seems nicer glibc (and has worse performance

after lots of kind of questions have, don't know how put plan action, have trouble finding broad documentation (probably tutorial books of interest in current state) , learning doing actual development part.
hope you'll able decode mean. apologies messy write up.
although never had serious programming course, there 1 thing learned : no matter software( example assembly or c or c#) write, there divide , rule principle. divide plan in pieces , smaller pieces. each peace software function can possibly divided in smaller functions. whole key structured way of programming easy understand , maintain or augment.
raspberrypi
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